The Warriors of Devine Light

The Other Side of the Mountain
Discovering Whisperholde

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Ugh… Giants.

Kokoro was thrown hard against the nearby Tower. The giant Vlastmir and his brash actions have made an enemy of the The Warriors of Devine Light. In response Kokoro used her Misty Step to teleport through a nearby hole into the second storey of the Citadel. Once there she plunged Elesh Norn into the ground, after forming her bastion she intended to rain down on the giant. She was not alone however, in the dark corner of the room, hidden among the straw and hay, was a griffon. Willem Blackember already at home in his new Tiefling body would cast Darkness concealing the entire group from the giant. Peaking out from this magical darkness Darvin blow a kiss and a Charm Person to Vlastmir. To even his surprise it worked. Darvin and Vlastmir would converse in broken giant and common. The group would learn that the giant needed something within the tower but was too big to get inside. He than hoped that his “friends” would look inside for him. Instead they convinced him that they will need to return this way and will look through the citadel on their return trip. This proved acceptable and the group was left to continue on their way. They made haste as the charm spell would not last for long.

Whiperholde in sight.

The travel down the mountain has passed without much in the way of trouble. Your lungs no longer burn from the cold air and the ground is no longer a steep decline. You are still far from civilization and worse, you have begun to leave the green forest behind on the mountain, trading it instead for dry bushes and hard rocks.

In the dark of night some 6 hours before the sun would rise, the group caught sight of Whisperholde. Darvin assured them that if they pressed on through the night they would make it as the sun rose. Rokke Anansi was eager to make the journey under the pale light of the moons for a change and pressed on they did. Doing so they caught sight of a campfire. It was not the bonfire they worried it to be, instead it was the campfire of Orcs.

Willam used stealth and magic to scout the Orc camp, he got close enough to hear the leader speak, “I told our scouting party to be here by sundown.” He threw a pile of bones into a bowl, “The signs are not good.”
One of his companions replied, “The sun has only just gone down, perhaps they were only delayed”

“We need to the scouting party to report BEFORE we begin the raid on Whisperholde. They have some rich shit and we need supplies.” When Willam heard this he made haste back to the others. In his haste however he alerted the guards to “something” in the area around them. When he reported to others what he learned the orcs had already put out their fire and were on alert.

It was decided that this orc band of raiders had to be dealt with and so an attack was arranged. Both groups searched in the darkness hoping to get the jump on the other. Darvin was eager to use Thunderwave on the enemy, catching many in the blast. This also had an unwanted side effect and alerted everyone to his presence. Rokke made use of her shadowblade spell and Willam with a blast of eldritch energy discovered his pact with Yelchum had indeed made the sorcerer into a warlock. The axes and Javelins almost brought the bard low but the group prevailed.

A cart to catch.

The wind turns your way blowing the stench of manure along with it. You enter into town to see a human covered in dirt and dust. He lugs 4 bags, two on each shoulder, they sag and look quite heavy. Suddenly a volley of fruit comes flying in from one of the nearby buildings. It strikes him in the face. Caught unawares he loses one of the bags as he stumbles forward. The bag bursts on the ground, it’s dark contains spilling out.

After a brief confrontation with troublesome children, Michel, farm hand for the Rofferton Clan directed the group to the general store known as Casper’s. It was here that they hoped to find 250GP of cloth and Vestments, 500GP worth of Incense (Jokingly called the “eleven herbs and spices”) and 250 GP of fine oils. The store was easy to find in such a small place, but before they entered Darvin spoke up and asked if anyone in the group had anything in a glass vile that he could have, something small and inexpensive that they wouldn’t miss. When he saw the groups confused expression he went on to say, “It would help with any bartering they did.” Rokke offered one of her marble figures. When they entered the human owner Casper greeted them. In response Darvin took the figure up and said, “Vashoom Vastoon” before smashing the figure onto the ground. Bewildered Rokke muttered to herself, “That was 60 gold pieces…” Casper opened his arms and replied, “You honor me by making my establishment the first you visit. Few among even the gmones remember the old ways.”

After breaking the ice, almost literally, the group began to barter for there needed items. Willam lead the negotiations against a shrewd but fair salesmen. They traded much of their art pieces and gemstones for the required items. Willam also procured some alchemy supplies. However they could not buy the required oils. Which had unfortunately been sent to Isolon in the small hours of the morning. They had a cart to catch on the road, perhaps they could purchase what they needed from there.

5 dogs, 10 heads and a broken cart.

Rokke mounted on her elk steed and scouted up ahead. It was not long before she came upon it’s wreckage. Foul beasts with two heads rummaged through the contents of the cart. She stopped, rearing her steed and the two headed dogs were quick to notice her. She returned to her companions, the dogs close behind. With a leap from her horse she summoned Gnochmadis and cried “Away with you!” to the lead dog as the other 4 circled left and right to surround the group. The lead dog hesitated for a moment but the other four had already committed. Kokoro’s Ray of Frost succeeded in slowing one of the dogs down before it could reach them but the others were able to assault the others. Rokke easily dispatched the mutt facing here. The three magic users had more difficulty, WIllam most of all. The warlock was unable to ward of the effects of the devil dogs infectious saliva. The dogs have been killed but their bite still courses through his veins, unnoticed and untreated.

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The Summit
We ain't got no time for your shit...

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The morning of the 5th began with very little of the excitement of the days proceeding it. Willam had returned to life as a Teifling and had just become accustomed to his new body. They were joined by the bard Darvin who would resume guiding them towards the trading post of Whisperhold. Once there they would gather the needed materials to return Mathis IronFist to life. These items were: 250GP worth of fine cloth, 500GP worth of fine oils and 250 GP worth of incense. “List in hand” they set off.

The path up the mountain

The journey began as they followed Darvin up the Mescal range. They were forced to double back early as the route Darvin had taken had suffered and avalanche during the long years since he had made the trek over the mountain. Doing so they came upon a tribesman digging through the snow. He was covered in the now familiar hide clothing of the Tanarookan. When asked if they could be of any help he responded that he was looking for a lost family heirloom and that it was not their concern. Rokke Anansi was happy to leave well enough alone. Kokoro saw that helping a Tanarookan elf would do little to mend the strained relationship with the village. Whilst Willem Blackember reminded them that time was a factor in reviving their dead companion. They continued northwest…

They found themselves entering into a valley that funneled the wind into a strong breeze. The wind pushed the snow around into large piles and revealed the wreckage of war and battle. The entire area was covered in rusted armor and weapons, skeletal remains still held many of the weapons. Mummified by the cold dry air was one corpse of particular interest. It was once a commanding officer, as judged by the grandiose armour she or she wore in live. Rokke was intrigued by the fine craftsmanship of the piece and looted it. Unbeknownst to her the armour sapped the magic from the immediate area around it. It was safely tucked away in the bag of holding and they continued, with a pair of skeletons animated by Kokoro in tow.

The great frozen lake and the Obelisk

The valley to their south opened open to a large frosted plain surrounded by steep hills. The snow whisked and whirled across the massive frozen Stried Lake that dominated the view. Across the sheet of ice in the north east they saw the way forward. However, what they could not see was the edge of the lake which was covered in snow. Unable to see where the land ended and the water began they tentatively made there way forward. Willam lead the way stabbing the ice in front of them testing its strength. Where he found it weak he was quick to cast shape water solidifying the water further. This proved very effective with the only hiccup occurring when schools of fish would enter the area of effect, preventing the spell from working. Darvin lamented that he did not bring his ice fishing gear.

As they approached the path leading north and out the other end of the valley they happened upon another obelisk. This one lay at a 45-degree angle held up only by the mound of snow underneath it. Kokoro investigated the elfish script on it reading out to the others, “We honor the dead with a depiction of their last stand.” It then began to glow…

The snow around them started to clear and the time shifted to the dark of night. Elves wearing military fatigues stepped out of the ethereal. They formed up in a line in front of the group. Steel determination entered their eyes as they looked past The Warriors of Devine Light. They could smell sulfur in the air as bright glyphs erupt from the arms of the elf regiment. They smashed their fists into the ground expanding the glyphs in between the line of elves and the present day observers. Out from them a broad shield as tall as an adult pushed up from the ground. From the back of it muscle and bone began to form. A frail disgusting creature somehow stood behind the shield. Its left arm was grafted into the back of the shield the other formed a long lance. Several of these creatures grouped together forming a wall.

The soil began to rumble to a great intensity behind the observers. They looked back and saw the massive gorilla like aberration that had terrorized them in a vision once before. It barreled through them and smashed into the wall of shields like water against stone. The mountain of rage thrashed and slammed into the shields but they did not move. It continued until cracks begin to show in the broad armored creatures. Just as it seems the wall would fail the lances jutted out just as the Goliath lifted up his arms. The lances landed true and delivered all the energy they had absorbed right back at the offender. With a bellowing scream the giant aberration shattered.

Panic entered the eyes of the elves as they peered up and over the horizon, the shields closed in around their summoners. The group of modern observers followed the elves’ line of sight and witnessed a gargantuan whale made of the same bastardized flesh and metal as every other summoned creature they had seen. It sailed in towards them making no sound until it’s mouth opened up to the width of it’s body. It looked large enough to swallow both moons in a single gulp. The sound of howling wind being vacuumed up into this beast mouth became unbearable. It swoops down consuming everything… the light then returned and the vision was over. The obelisk was silent and dark once more. What they had witnessed Kokoro surmised was the Battle of Burjarba though she knew little beyond it’s name from her reading of history texts.

The Camp and the Remorhaz

As the day had begun to reach high noon they came across an abandoned campsite. It was old and tattered. What was left inside was long frozen, however Rokke found an interesting journal entry:

Druid’s note currently unavailable.

The group made note of the new danger in the are and carried on regardless. They would come to meet the culprit soon enough. Entering its territory, they could see the “rivers” of clear ice that ran all over the ground. Working through the snow cover erupted into a cloud of mist and steam. The Remorhaz was upon them. Willam flew up into the air but was only just able to make out the massive creature. Kokoro’s skeletons were the first to find it amongst the mist by bumping into it. Their swords would strike and sent sparks of heat and flame into the cold air. When the snow settled and the group finally caught sight of the beast, both Willam and Kokoro found that, fire and ice respectively, both held no power over the creature. Rokke braved the heat the emanated from the monstrosity and hit hard. Darvin supported with words and song. The spell casters adapted well and sent acid and other damage types against the monster thanks to Chomatic Orb. The beast was killed and the mescal range made that much safer.

The hot vents and hell hounds

By late afternoon the group had begun its claim to the summit of the mountain. Unlike the trails and steady incline, they had seen so far, the path ahead involved athleticism and use of Willam’s climbing gear. Rokke looked out for dangers and wildlife, ensuring uninterrupted passage. Kokoro thanks to her potion of climbing was able to nimbly set anchors and cross the difficult terrain. Darvin was ever cheerful as he motivated the group and kept moral high despite the growing cold. The end of the first leg of the journey was marked with the arrival of the hot springs.

The unusual sight came into view as they pulled themselves over a ledge. It felt as though they had made it into the clouds. That expectation was wrong however as the mist they entered was warm against the face. It felt like sweat and smelled of sulfur. It blurred vision and concealed everything beyond 20’. Several pools bellowed thick steam into the air. Darvin soon remembered where they were, thankful they had made it he stripped naked and cannon-balled into the largest pool. A sigh of relief rang in the surrounding mountains. As he flooded there the others in the group, wary of the climb slowly let themselves relax in the pool. (In separate pools) Willam fashioned a semi private alcove, using his bracelet of rock magic, before stripped down to his undergarments. He bathed in the pool sipping wine for a time. Kokoro and Rokke would choose to sooth their sore feet in the warm waters. After a short rest, one in which Darvin had fallen asleep. (An earlier water breathing spell prevented him from drowning) The group heard the howls of wolves. Since they had encountered wolves earlier in the day and easily dispatched them, the group was slow to leave their comfortable stations.

They would do so only to find that the howls came from no ordinary canines. Hell Hounds prowled into the hot springs, under cover of the pillars of mists they attacked the group, spouting flame from there mouths. Kokoro called her staff for the second time that day, and plunged it into the ground, this slowed the attacking hound, preventing it from biting. However she would take the brunt of its fire breath. Willam fought the hounds in nothing but his robe.

When at last the hounds was put down, the group collected themselves and their belongings. They again set sights on the summit. Another full day of climbing lay before them. It was long and laborious but they managed to come within view of the Lendel Citadel. Greeting them was a massive snow storm and biting cold. It seeped into there clothing and made going any further impossible. Willam made use of his Bracelet of Rock Magic and carved a small cave for them to escape the cold until the storm passed. After much discussion and debate it was finally morning.

Silver Dragons, Frost Giants and zero Fucks given…

As the sun began to creep up over the distant horizon the group stood before the old watch tower. It was battered with the snow ice. Its old age had caused it to slant slightly to the left. Next to it a massive white skull rested on top of the snow.

“You know, on a clear day like today, someone standing on the top of that tower can see Lorealin to the east, our destination Whisperholde to the north. And if your eyes are good enough you can even make out the old capital of Isolon.”

As they made there way past it, a small silvery glint could be seen on the towers wall. Immediately the snow shook and the white skull rose up. It was lifted by the pale blow face of a giant. The warriors quickly stepped aside as the rest of the giant humanoid’s body spring out from under the deep snow. His massive hands, twice as wide and any of the was tall snatched at the glint and pounded into the tower. The dragon had safely made it’s way inside. The tower began to tip over against the blow but was caught and set right by the frost covered giant. He then cried out:

“Damn you Kurdo! You cannot hide within this tower with the conch forever!”

When the giant noticed the little folk walking away on the ground beneath him, he uprooted a nearby stone and slammed it down in front of them. He demanded to know what they where doing here on his land. Kokoro was the first to speak up telling him that they were merely passing through. Darvin added that they were but a traveling troupe. He readied his bagpipes and gave Rokke a guitar. (To which she merely gave a confused look and let it fall to the ground in front of her) The giant, unconvinced, replied that in order to pass a toll was to be offered in form of a favor within the tower. Kokoro flat out rejected any such notion. Angered the giant moved to grab the small wizard and was met with a blast of her mind spike in a fit of rage he scooped up the elf and tossed her into the wall of the tower. She hit it hard before landing in the snow. The giant then turned his attention to the others in her group…

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Duckerson's end
They got sooo pissed

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His duck quacks no more…

Underneath the mescal range the wizard Kokoro came to see her prize. Her staff plunged into the heap of snow and bathed in white light from above stood before her. However, the room was still filled with wondering undead. When she attempted to do away with them a familiar voice from her past echoed in the chamber. The Duke, long dead and mummified in the cold and dry air, rose to his feet, “I see another group has taken up the cause after the failure of the first chosen few.” beneath the hood his tanned skin was stretchered against his bones. His long face still sporting a long thin straggly beard, “With a lesser necromancer no less.” Unshaken by his words Kokoro was quick to retort and for a time it seemed a battle of words was all that was to become of the confrontation between the two wizards. Growing tired of the argument (and having lost it) the duke summoned a vortex of snow and ice. With the circlet on his head he attempted to arrest control of every undead creature in the room, including Kokoro’s. She held firm against the assault but it would cost her the magical item atop her head. It’s shards ringing against the stone floor.

Kokoro would prevail against the undead Duke, using her minions to surround and control him until another blast of ice and snow destroyed them all. The final blow came from an orb of lightning thrown from Kokoro. It would erupt squarely at the Duke’s feet and enveloped him in a crackly surge of electricity. The sheer power caused the charge to radiate outward, to spark, and crackle all around. Falling to his knees the duke would say, “The reaper can never claim my soul.” and his body became a heap of snow, whisked away by some unknown wind.

Kokoro would then claim her prize and open a portal under the snow.

Reunited warrior…

Alone and gravely wounded Rokke, who had barely survived a bite from an undead Tyrannosaurus, lay slumped against the wall next to a horde of gold and gems. After what seemed like ages something happened next to the pile. The final glyph had been activated somewhere causing the platform to erupt in a pillar of white light. It crackled and hummed as she drew her sword and prepared herself for whatever were to exit. Moments passed and yet nothing. She would heave her broken body to it’s feet. Wary of what misfortune could befall her, Rokke kicked a helmet into the vortex. It vanished within it without a trace. The warrior would eventually take the chance and step into the gateway. She would find herself standing next to Kokoro at the large gate that separated them. Rokke would share the fate of their two companions with her. Each had fallen during the desperate battle that nearly claimed her.

Proof of their demise would be found when they removed the bodies from the gems the housed them. Rokke would be caretaker of Mathis whom she would strip of his bag of holding whilst she searched for healing potions. Kokoro would be caretaker of Willam, who she would strip of his healing kit. Drinking many of the groups supplies they would agree to proceed to the Kobold’s lair in hopes to exchange the head of the dragon Repoleth for the Druid of Tanarooka.

Uneasy diplomacy…

The two elves would prove very capable trackers. They would expertly follow the tracks and signs they left in the trees. Within no time they would make their way across the snowy trails back to the home of the Col Kobolds. Shocked at the sight of the dragon’s head the Kobold’s saw no choice but to take the two adventures into their lair and give them a meeting with the brood master. Hesitantly they warned the group of the traps left against intruders and opened the secret passage that allowed access to the underground mushroom farms. Nearby the pair would be asked to wait as they fetched the broodmaster. He was an old (by kobold standards) creature who would tell the adventures that while they were forced to steal food from Tanarooka, they did not kidnap the druid. In fact, he was their willing guest who came to teach Druidcraft as a way of allowing the Kobolds to reap better yields.

He would bring forth the druid who would confirm this. Learning that his disappearance was believed to be a kidnapping by those in his village he would agree to return with the two adventures. He would also ask to bring two of his Kobold apprentices as a means of furthering their education.

Not in the mood for your shit Darvin…

Warning contains coarse language:

The pair arrive at Tanarooka with the Druid and Kobold’s in tow. The sun had just set and the two moons of Ebony and Sable had begun to shine, both waxing among the stars. As the companions move on to return to the apothecary, Kokoro and Rokke heard music and commotion coming from the nearby Tavern. Approaching, they notice the voice is that ofDarvin. Before they can make there way inside, they witness a human fall through the window. Inside, they witness, humans and elfs standing opposite on another, threatening to open into and all out brawl.

Rokke spoke out first, wanting everything to come to an end that moment. In response a mug of mead was hurled her way. This opening volley began the brawl that enveloped the tavern. Standing out among that fighters was an elf woman by the name ofJastra
who expertly dual wielded mugs of ale. She brought low the “leader” of the humans in the Gilded Pony single handed. Dolan Mongwau has not been seen since.

During the fight Rokke and Darvin sought shelter behind the bar as the chaos unfolded. She brought to his attention that Mathis and Willem had fallen in battle. Darvin was able to offer his spell scroll of reincarnate to return one of them to the world of the living. He also reminded them that they only had ten days to return the other ally to life. As afterwords the soul would become a permanent part of the plane for which they ended up.

The morning after and by the way…

Having founded shelter in the home of the elf Jastra the first thing they did was to bring back Willam. Rokke was again the one to make her way into the planes of the dead. She passed though the inner planes of fire and air, and entered the realm of chaos that enveloped them. She however needed to go further. She found herself in the gray fog filled realm of the ethereal. Here she found the soul of the dead marching on mass towards an area unknown. Every now and than she would see emissaries of the denizens of the outer plans pop into the realm and collect the souls of the particularly devote.

Among them she caught a glimpse of the great judge Theoi who would look into the actions of the dead and ultimately place them in the realm they fit best. It is among these souls waiting to be judged that Rokke finds Willam, already becoming grey and cold in the realm. Rokke explained that Willam was needed in the land of the living, he agreed knowing that there was still very much to do. Rokke offered her hand and Willam took it but not before quickly saying, “By the way you might come back as a monster.”

Willam would have a body remade that morning on the grounds of Tanarooka. It would be unlike anything the group expected. His race would belong to those touched by the fiends of the great abyss. It would be free of the demonic arm it once had, instead it become his entire body. He would become a teifling.

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Below Repoleth's Lair
Three enter...

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Separated…

Willem Blackember and Rokke Anansi found themselves separated from Kokoro and trapped in another section of the dungeon beneath Repoleth’s lair. Despite having Mathis in Rokke’s gem they chose to act very cautiously as they explored the sandstone lined halls. Scouting the area they learned that it was quite small and dominated by one massive room. Inside the stalk of gold, which was being tended to by hordes of zombie, was suspected to be the lair of whatever called this place home. Avoiding the area until Mathis returned the pair came upon a room filled with chests.

Chests and Traps

These chests were aligned in six row of six. The grid they formed covered the majority of the floor. On the wall was an unusual glyph that read, “X marks the spot” along with a grid of 36 squares. The first row filled with two “X’s” and the number 1-4. Mathis joined the group as they attempted to solve the puzzle. Willam took the lead and attempted to open a chest sitting at the location marked as 1 on the wall. This proved to be ill advised as he found himself stuck to a mimic. It’s teeth and poison would eventually knock the sorcerer unconscious. His body slumped over the creature’s form.

Mathis would quickly come to his aid, healing the firemaster… for the moment. An eager drow, would unfortunately strike her ally dealing massive damage. Laying him low once again. The mimic would fall and Willam would survive to solve the puzzle. To do so he would need to fill the grid with the numbers 1-4 so that each number would not repeat in a row or column. While he would be forced to guess and “brute force” a few of the chests to learn the numbers within, (As well as avoid the traps, chief among them a pit trap nearly dropping Mathis into a black pudding.) Willam would solve the puzzle. By opening all of the correct chest the trio activated one of the three glyphs found within the dungeon.

Zombies… well done…

Skirting around the main room, the group came upon and unusual slit in the wall. Mathis was the first to investigate. Rushing over to it he found the wall didn’t make it all the way to the roof and in fact separated them from scores of undead, as well as another glyph. Rokke, while following behind and paying less attention, would soon step on a pressure plate in the floor. It opened the gap in the wall releasing undead upon the cleric. Quick action and a Fireball spell later would destroy the group before any real damage was done. Mathis would make use of an undead creature’s arm to activate the second glyph just beyond the new slit in the wall.

Grasping victory…

The final room with the final glyph was all that remained. They found themselves entering from the north into the room upper balcony. Rokke was the first to gaze at the mountain of coins in the center of the room. Her view was quickly blocked when the denizen on the area, a massive undead T-rex peered back at them before letting out a mighty roar. It lunched at the bars smashing them with it’s massive jaws and ripped a hole into the balcony. While the others backed away the priest of Jebus would not back away from the creature. Instead, he jumped out of the balcony onto the creatures back. It snapped at Willam and swatted it’s tail into the balcony causing the foundation to crack.

Mathis would quickly tumble off the dinosaur hurting himself in the fall. Rokke, blasting at the monstrosity with her wand of lighting bolts and Willam, throwing bolt of fire would kept it’s attention. It forced itself further and further into the balcony, snapping at the two intruders. Next to the piles of coins at the T-rex’s feet and surrounded by zombies Mathis would channel his Divine powers flashing the junk of Jebus. In an instant the holy light destroyed many of the horde and even forced the dinosaur to flee away from his junk. However, a stray firebolt would turn the giant’s attention back to the cleric. One well placed bite sent the dwarf reeling. His retreat was cut short by the zombies that surrounded him. Mathis fell unconscious on top of the coin pile.

…From the jaws of defeat.

As the rex stalked in to finish the cleric off a voice rang out, “Get away from him and come get me, you filthy lizard.” The booming voice belonged to Willam who got the attention of the dino just in time. He was unable to deal with the result however and was laid low by the dinosaur’s bite. The lone member of the group still standing Rokke stood against the zombies being regurgitated by the rex in order to stabilized Willam. Doing so she took a near fetal blow from the dino who had now toppled the balcony. Mathis let out his dying breath as Willam, still unconscious tumbled to the floor. Limping away nearly dead Rokke would, with a blast of lightning from her wand drop the undead horror. It would prove too late for Willam who died in the fall.

Circling back to the room searching for what became of her comrades Rokke, used most of what was left of her wands charges dispatching the remaining zombies. Alone and gravely wounded the drow was last seen slumping back against the wall to the floor. The final glyph glowing in front of her.

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The Aftermath of Repoleth
Kokoro's Dungeon

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Repoleth lies dead at the feet of the Warriors of Devine Light as vapour escapes from their mouths into the air. They look around and everything has become still. They check on each other taking stock of their condition. Paramount among them is the small elf wizard Kokoro, who is lying motionless on the ground with snow settling on her already.

Seeing Rokke’s utter disdain for his actions Mathis chose to enter into a trance instead. He then became light and entered into Rokke’s gem. The remaining members of the group scrounged around and found a healing potion and revived Kokoro. Without the dragon’s magic, the cave she chose to be her lair quickly began to return to its true form, revealing many of the treasures Repoleth had left behind. The elf wizard took special note of a stone well that became visible near the center of the cave. She knew this was the well in her vision and she needed to proceed.

Light at the bottom of a well.

There was thinning sheet of ice covering the bottom of the well. A frustrated Kokoro eventually smashed the ice with a hammer revealing a room dominated by a massive mechanism. Bright light erupted from a crystal in its center; bathing the room in a white glow. Four items orbited the crystal: a Wyvern, representing the god Azreal, a candle representing Elisea, a basin representing Aegir and finally another crystal blocked by shadow, which represented Balder. Using the massive arm that swung out from the center, Kokoro and the others were able to activate each of these objects:

With each of the four coloured lines that snake up into the wall you come to see the complete picture of the massive doors. Red and Blue draw a large archway, big enough for the former dweller Repolth to walk through. The black carves the extreme panels that make up the two doors and the white stands out as if bright light was pouring out of the cracks. The way forward is complete.

What lies beyond…

With the massive ethereal doors completed, they open the way into the streaming white static and light that mark the entrance into the trails reserved only for a specific warrior of light. They stepped forth and were separated. What became of Willem Blackember and Rokke is not spoken of yet. However, Kokoro faced the following trials.

Finding the Circlet of the Dead

Alone and not knowing where she was, Kokoro was assaulted by a Ghoul. Her quick reactions and Misty Step ability allowed her to slip past the monster’s bite. Using Ray of Frost she kept the Ghoul at bay before fishing it off with snowball

The Ghoul drops to its knees before collapsing to the floor. The gold circlet that once rested on its head falls off, echoing its sharp ring across the room as it hits the floor before rolling to your feet.

Fun with Ogres

The circlet was clearly made from a lesser design as it heated up and sparked on the head of the elf. She was, however, able to make use of it to detect undead creatures nearby. The next room housed a giant Ogre which attacked but was quickly taken under the circlet (Kokoro’s) control. She used the the ogre to knock down the drawbridge that prevented her from continuing. Another room with another puzzle followed. Kokoro used her newfound minions to cross into the next room.

The Puzzle that solved itself.

Beyond the smashed door, a zombie, moans, having been crushed underneath it. Light shines in from the open ceiling that has long ago collapsed destroying the original design of this room. Instead seven zombies wonder around stumbling over the busted rocks. Lumbering about is a large shelled dinosaur, a thick club of a tail swinging about. You wonder how it survived the harsh winter of the Mescal range until you realize… it didn’t

The wizard Kokoro gathered all the undead creatures her abilities could allow and began to lead this small army into battle against the many foes that awaited her. It was a long fought battle, between her Ogre and the dinosaur, however and and she prevailed.

The staff within reach…

You walk into an unnatural darkness, your undead horde by your side. Highlighted in the center of the room is a mound of snow and ice. Stabbed into it sits a large grey staff, slightly taller than Kokoro. It’s top, like the roots of a tree, wrap around a dark ruby gem. Reaching for it but unable to reach it is a corpse. It’s robes bear the unmistakable crest of Duckerson

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